Digital Art Live Issue 69 - "Misty Isles"
Digital Art Live provides in-depth interviews of digital artists who share their inspirations, workflows and stunning artwork from their portfolios.
Welcome to our midsummer ‘Misty Isles’ issue, very loosely based around the idea of our own British Isles. We’re pleased to have an interview with two young lads from England who have a hit videogame, set in the wilds of the Lake District. The game deftly blends three British concerns — shop-keeping, gardening and ancient mysteries. Representing Wales is the equally young Aled Thompson, a very talented digital artist who is developing a fine set of themes in response to his landscapes. Mike Thayer has a mini-interview talking about the making of one of the best-known freebies for the DAZ V4 fantasy figure, his ‘Dryad’. Finally we’re pleased to have a long interview with the artist Susan Houndsville, held over from our previous issue.
Digital Art Live serves digital artists around the world and is still free, but every little helps towards the production of this unique publication.
We suggest a donation of $5
ALED THOMPSON
Aled is a young artist from Wales. A recent degree graduate, he now works as a storyboard / concept artist.
PHOTOSHOP | CONCEPTS
“… My landscape was fascinating as I was growing up — with a mountain hollowed by an old slate mine, ruins of a 13th century castle and the mountain the burial mound of a giant killed by King Arthur. Every mountain and lake has its own name and lore.”
BAD VIKING
We interview the two young brothers who used Unity to create one of the best-reviewed indie videogames of 2022.
UNITY | VIDEOGAMES
“Going down to my local shops to buy a copy of PC Gamer — the main UK gamer magazine — and finding our game Strange Horticulture had scored ‘90’ and was the joint highest game in that edition! That was a career highlight that I will never forget.”
MIKE THAYER
Mike is the creator of one of the all-time most popular freebies, the ‘Dryad’ conforming figure for DAZ’s Victoria 4.
POSER | VUE | FIGURES
“My hard-drives at the time were littered with thousands of .OBJ ivy growths that failed to make the cut! I kept thinking ‘there has to be an easier way’. Then while adjusting clothing morphs to a Victoria 4 model one day in Poser, I had an epiphany…”
Also in the mag...
- EDITORIAL
- GRAPHIC NOVELS SURVEY
- BACK ISSUES
- CONTESTS
- INTERVIEW: SUSANN HOUNDSVILLE
- GALLERY
- IMAGINARIUM
Want Extra Inspiration?
This special PDF magazine volume is a compilation of some of the best DAZ Studio content creators and illustrators in the 3D universe!
Thirteen artists are interviewed in-depth covering over 200 pages of inspiring art from their respective portfolios.
Learn:-
- What's inspired each of these artists in starting their craft
- Their favourite tools, plugins and content they use for their work
- Workflow tips and tricks
- Their successes and failures
A PDF magazine with 84 pages of stunning digital artwork and inspiration!